A new fighter for Mortal Kombat 11 is here, Super Meat Boy Forever not launching in April, and Nintendo Labo VR Google support is coming to Super Mario Odyssey and Breath of the Wild.
The newest fighter for Mortal Kombat 11 has four arms but rather than being a powerful Shokan like Goro, he’s a crafty and nimble fighter. The Kollector (seriously, that’s how its spelled) uses all limbs to dish out the punishment on his opponents in brutal fashion. And oh, he’ll use all four arms for the fatality as well.
Super Meat Boy Forever, the followup to the hit platforming title, is not going to launch in April as originally stated. Team Meat took to Twitter to share the news in saying that “We could have sacrificed our minds, bodies, and social lives to make April 2019 but that’s stupid”.
Being an independent developer has its advantages and with the studio calling the shots, they’re not beholden to anyone. They’re choosing to go at a pace that is not killing themselves and given the news recently around game development, that is a good thing. Team Meat does state that the next trailer they drop will have the release date with it and the launch should not be too far from April. Given the quality of the first game, many will likely be fine with the extra development time.
Half-baked or something different?
When the Nintendo Labo Toy-Con 04 launches next week it will have support on two of the Switch’s premiere titles. The VR Googles can be used in Super Mario Odyssey to visit the Cap, Luncheon, and Seaside Kingdoms in three mini-missions. Just how these will function in VR lacks clarity and the video unfortunately is not helping either.
The other support comes from The Legend of Zelda: Breath of the Wild where what exactly the VR does is also not very specific. Regardless, being able to use the VR Googles for these two games is a nice little bonus.