News Roundup January 25th

by Huey Chewwy in


Earth Defense Force: Iron Rain hits the PS4 in April, Anthem having some issues with its VIP beta, and development for Metroid Prime 4 is starting over with a new developer.

Pumping some iron

Ask your gamer friends about Earth Defense Force and you’ll likely get one of three answers. Either they hate it, adore it, or have never even heard of it. That being said, if you’re familiar with the series you know how over the top the action can be. With Sandlot handling the development for the numbered series, it is time for a different take on EDF.

Earth Defense Force: Iron Rain is set to launch on April 11th for the PlayStation 4. What makes this entry in the series so different? That would be the insertion of a new developer, Yukes. Mainly known for their work on the long running WWE games, we won’t be seeing EDF soldiers give DDTs or piledrivers to the alien horde.

With a new developer comes a fresh perspective while trying to retain what has made EDF a cult hit in the first place. The scale of enemies has not appeared to change as you’ll still see giant robots and even the ants are still considerably bigger than you. The main change seems to be in the gameplay, favoring a more action-oriented approach with the camera over the shoulder of your character. It makes for an interesting change with the focus more on fighting which could appeal to the western audience.

This isn’t the first time that the series has gone outside of Sandlot’s hands for development as Earth Defense Force: Insect Armageddon was developed by Viscous Cycle Software. Although it may look a little different and have a different focus, EDF: Iron Rain still looks as over the top as you would expect from an EDF title.

Even VIPs have trouble getting into the party

Anthem’s VIP beta went live this morning and as you can imagine a lot of people went to play it. This was reflected on EA’s servers as the game seemingly would crash on every platform. EA has been working on the issue and it appears that the issues have been fixed on the PS4 and PC at the moment but the Xbox One is still having problems.

Given how many people likely jumped in at the same time, it is somewhat understandable to expect issues such as this. However, this is a beta open for people who have pre-ordered the title and you would think EA would have been better prepared. Perhaps extending the beta one more day might be a wise move to make up for today’s trouble.

Back to the drawing board, literally

To say Nintendo made a splash in 2017 was an understatement. The Switch was a huge success, The Legend of Zelda: Breath of the Wild and Super Mario Odyssey launched in the SAME year, and Metroid Prime 4 was announced at E3. After that surprise announcement at E3, Nintendo has said nothing in regards Metroid Prime 4.

Today’s announcement by Nintendo Senior Managing Executive Officer Shinya Takahashi sheds more light on why we haven’t heard anything since. To make a long story short, Nintendo was not satisfied with the development of Metroid Prime 4 and thus made the decision not to cancel the game, but move development to another studio. Luck would have it that the new developer for Metroid Prime 4 is some people who are quite familiar with the Prime series, Retro Studios.

Rather than pick up the pieces where the previous developer left off (rumored to have been a Bandai Namco studio) development is starting over completely. And as such, don’t expect this one anytime soon. It’s quite disappointing for fans anticipating Metroid Prime 4 knowing this is going to take even longer now. On the flip side, if Nintendo was not happy with the direction the game was going then fans would probably feel the same way.